[This post contains spoilers for Fez, such as they are]
Fez reminds me of the puzzle books I used to enjoy as a kid. I genuinely delighted in unravelling the puzzle logic and secret places. This is pure, simple pleasure for me. Unfortunately, after collecting all 67 cubes (with some hints) I was left with a hollow victory. I loved playing Fez but sort of wish it didn't exist.
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One major issue is just how deeply embedded Fez is in game history and culture. The blatant references to Zelda, Tetris and so on make it clear this is a game for gamers, in the most backward-looking sense of the term. Hey listen! It assumes its audience will appreciate a game reference on its own merits with no other reason for being there.